The six racing games coming to Electronic Arts, including Project Cars 4 | Xbox One

Last week, the giant Electronic Arts was a key player in video game news as it announced its 2021 financial results and, in particular, shared new information about its games in development. With the transition from Codemasters under the leadership of EA, the American group has significantly increased its development capacities for racing licenses, and Tom Henderson explained this to us in a new paper.

Also Read: Codemasters Cheshire (DiRT 5) Joins Criterion to Work on Need For Speed

Here are the six racing licenses being developed at EA

Through a new article published on Exputer, Tom Henderson, the famous journalist and insider, has detailed the next racing games that are currently in EA’s pipes. With the $1.2 billion acquisition of Codemasters in January 2021, Electronic Arts acquired a legendary studio in the history of racing games, thanks in particular to legendary licenses TOCA (now Grid), Colin McRae Rally (now DiRT) or even F1 .

project cars 4

In his article, Tom Henderson first explains that Project Cars 4 is indeed in development, although no official announcement has been made so far. It was Slightly Mad Studio’s ex-CEO Ian Bell who had given a pretty damning hint about the possible development of a fourth work.

Tom Henderson’s sources within EA have at least confirmed the matter and the name of the title, which will be called simply “Project Cars 4”. Very little information is known so far, but the title should return to its roots with a hardcore racing sim formula reserved for Xbox Series X|S, PlayStation 5 and PC for a possible release around 2024.

World Rally Championship

In a second step, the DiRT license will be addressed. The release of a third part of DiRT Rally was put on hold last year after Codemasters acquired the rights to use the World Rally Championship, the WRC. Again few specific details but some sources for Tom Henderson have told him that this license will be released annually with an agreement from 2023 to 2027. It’s easy to imagine a model modeled after that of the F1 license with the WRC. This new game will use the Unreal Engine, with an initial release slated for the end of the current fiscal year, ending April 1, 2023. Also note that mobile adaptation is being considered.

F1 2022 & F1 2023

The Codemasters F1 license has seen a real explosion in interest and popularity among the general public in recent years. Each work is eagerly awaited by an eager and passionate community. On July 1st, F1 2022 will be the first episode to be released under the auspices of Electronic Arts with new features like crossplay, F1 LIFE mode and even supercars. F1 2023 would already be in development at Codemasters. It would offer a real technological gap, taking full advantage of the capabilities of the 9th generation consoles, a redesign of the game engines and also an expansion of the F1 LIFE mode called F1 WORLD.

Need speed

Criterion Games could not work on the next part of Need for Speed ​​​​in the best conditions, since the studio had to help in the development of Battlefield 2042. The new Need for Speed ​​​​has therefore been postponed to 2022 and the title should come out between next October and December. Nonetheless, the teams at Codemasters Cheshire, originally intended to provide some support to Criterion Games, are now working fully with the studio on the development of the next licensed games, including this year’s. Tom Henderson also tells us about the existence of a game project based on car encounters at Codemasters Cheshire, again according to internal sources.

Need for Speed ​​Mobile

The mobile games sector is essential for many very large studios and Electronic Arts is no exception. A Need for Speed ​​Mobile leaked this week showing a map based on that of Need for Speed ​​Heat. The title would be an open-world racing game with full multiplayer, playable on mobile, but without a story. Tom Henderson states that this choice would indicate a lot of microtransactions.

No new information was provided by Tom Henderson regarding GRID and Burnout. The recent failure of GRID Legends will force Codemasters and EA to rescind the license and proposed formula, while a return of Burnout could be considered, but not for quite a while. Until then, the publisher could be looking at remasters, but nothing is certain on this site, and public feedback could be more than mixed. Either way, racing games still have a bright future ahead of them, and Electronic Arts now has a bigger team than ever.

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