Just this week we mentioned the game Assassin’s Creed VR, which was announced in the same way as Splinter Cell VR in September 2020, but hasn’t brought any news since then and wasn’t present during this week’s Meta Quest Gaming Showcase.
updated 04/24/22: The name of Assassin’s Creed Nexus is no longer in doubt after leaking a video of the game’s menu, which is currently in beta, on Reddit. In addition to the previous ones, more information was revealed:
- Weapons: Sword, hidden blade, throwing knife, smoke bomb, crossbow
- The fight is based on timing. You have to wait for your enemy to drop their cover and strike quickly.
- The missions are linear, so no open world. The areas of application are quite large
- The assassin is imposed for each mission. The only thing that changes between characters is your hand model and how people address you.
Things seem to be moving on the side of the Assassin’s Creed episode in virtual reality, as the famous insider Tom Henderson, to whom we owe a lot of information ahead of its official release, has just revealed some information about the project, reminding us, is the fruit of one Partnership between the French publisher and Meta (ex-Oculus).
The first of this information is a title for the first VR episode of the saga: Assassin’s Creed Nexus. According to its sources, several characters from previous episodes will be present and playable in the game: Ezio, Kassandra, Connor or Haytham for example.
Despite the port in virtual reality, everything we love about the series will be present in VR: stealth movements, pickpocketing, picking locks, fighting of course, but also rock climbing and even the famous Leap of Faith. However, adjustments have been made, especially for moving with the sticks or teleportation. Added a noise bar for camouflage, which, for example, prevents you from teleporting directly behind an enemy without being detected.
On the battle side, the secret blades are obviously there and you can use them by touching your wrist with your other hand. Sword fighting will also be a part of it, but in a pretty basic way. Taking the leap of faith in VR with the arms in test is said to be a real experience in itself. We can already imagine the videos of the players actually falling to their floor.
In terms of content, Assassin’s Creed should offer 16 missions with several ways to master them. The game is scheduled to be released in the next 12 months. We imagine that it could be Ubisoft that reserves the right to announce, maybe even on the occasion of its Ubisoft Forward event, which usually takes place in June.
Regarding Splinter Cell VR, on the other hand, the game seems to be much less advanced and we shouldn’t have this news anytime soon.